UX & Gamification01
Human-centered journeys, working prototypes, and experiments designed around motivation.
Case study · Web app · 4-week program
Tanafusi
A gamification platform for a four-week summer program. Students log daily activity and earn points, streaks and rewards, while teams and clans turn that effort into belonging.
- Hypothesis
- External rewards start the movement; belonging gives it social meaning.
- My role
- Research
- System design
- UX
- Build
- Testing
- Stack
- Flask
- PostgreSQL
- JavaScript
Research
Studies & research
Research projects examine the relationship between user journeys, feedback, incentives, and meaningful participation.
- Personas
- Journey mapping
- Pain points
- Sketches
- Wireframes
- 6D framework
- Personas
- Journey mapping
- Progression loops
- Motivation design







































